Training Technology Development (TTD)
Mission: Identify, prioritize, and execute projects that satisfy interagency requirements for the development and delivery of combating-terrorism-related education, training, and mission performance support products and technologies.
The Training Technology Development (TTD) subgroup delivers training and training technologies to increase mission readiness and enhance operational capabilities in the combating terrorism community. The strategy behind the mission is to integrate and leverage Advanced Distributed Learning (ADL) technologies to deliver high-quality education and training in the medium best suited to the users' needs and requirements.
Focus Area Product Catalogs
The TTD subgroup focus areas reflect the prioritized requirements of the military and civilian combating-terrorism communities.
Advanced Training and Education
Advanced Training and Education sponsors projects that develop programs of instruction; training packages; computer- and classroom-based combating terrorism training courses; and, the advanced tools, techniques, and guidelines required to analyze needs, develop solutions, and evaluate results. Analyze performance needs to identify applicable solutions. Integrate delivery technologies with terrorism training materials to increase the quality, effectiveness, and accessibility of training. Products
Training and Information Aids and Devices
Training and Information Aids and Devices sponsor projects that develop job aids, training aids, performance improvement solutions, and training support devices to support mission performance and increase mission readiness. Develop pocket guides, flipbooks, and other aids for TSWG products and new areas of research in the combating terrorism domain. Provide training simulants as aids in training exercises. Products
Models, Simulations, and Games
Models, Simulations, and Games sponsor projects that develop interactive models, simulations, and games (MS&G), including tabletop simulations; field exercise simulations; immersive, virtual-learning environments; hands-on virtual reality; simulation models; and PC-based, three-dimensional and isometric simulations and games. Specific areas of interest include, but are not limited to, crowd models, adversarial behavior models, network-based simulations, mini-simulations on specific combating terrorism–related tasks, and incorporating beneficial game characteristics through the full range of game genres (i.e., strategy, first person tactical, massively multiplayer online game, role-playing, etc.). Additionally, develop tools, technologies, and techniques for improving MS&G design, development, and validation. Products
Delivery Architectures sponsor projects that develop new, advance emerging, and enhance existing learning, content, and knowledge management technologies. Develop software and hardware technologies, architectures, and infrastructures to deliver information, education, and training to personnel combating terrorism. Emphasize ubiquitous and distributed computing, this focus area provides the basis for information and training technology interoperability, the standards needed to provide distributed, on-demand, customized training consistent with future computing infrastructure, and proven methods of effective individualized instruction and electronic performance support.